Special shots
Charge your power during the rally and unleash the Comet Topspin. Every chapter adds new shots. Your opponents have some too.
- Comet Topspin
- Ice Push
- The Wall
- Thunder Shot
The table tennis anime RPG.
Dave is ten and plays his dad in the basement. Then come the club, the league and the first rivals. And shots you'd normally only see in anime.
Solo project: story, game design and code by David. Art, music and voices are made with AI tools. More
From basement kid to club champion. And that's just the start.
A story RPG about German club life: the smell of the sports hall, bratwurst on match day, pensioners with long pimples and overambitious parents. Dave explores village, park and hall, takes on challenges, trains with coach Kowalski and plays matches with real table tennis timing.
It's about losing, friendship and a big dream. Grown-up Dave tells each chapter as a memory, right before the most important match of his life.
Dad, the old table and Mats, the bully.
First team, away games, rival Jonas.
Lake, summer camp and a new opponent.
Autumn at the training centre. Someone is watching.
More chapters to come, all the way up to the World Championships.
Hit too early or too late and you'll notice straight away. Same as in training.
Charge your power during the rally and unleash the Comet Topspin. Every chapter adds new shots. Your opponents have some too.
Topspin, push, block and flick like at a real table. Read the spin, move your feet, hit at the right moment: “Perfect!” only comes with clean timing.
Multiball with Kowalski, spin training with the Ball-O-Mat robot, knocking cans off with your serve, a stair race up the water tower. Bronze, silver, gold. Gold gives bonus stats.
Match days in the calendar, away trips in the club van, doubles with teammates and ranking points like in a real club. In between: explore the village, park, school and clubhouse.
Real in-game footage. Below are the intros for chapters 1 to 4, each with its own song. Heads up, sound on.
Gameplay trailer, chapters 1 and 2
All characters and clubs are made up. If you've ever played in a club, you'll still recognise every one of them.
DaveHeroOptimist with a big mouth. Cares more about the game than about winning and always wants to smash right away.
KarinaBest friendLives next door, actually plays football. Cheeky, honest and the story's compass.
DadFamilyOwns the old table in the basement and lets Dave win, until Dave notices. Makes embarrassing fan signs.
MumFamilyNurse on shift work and practical: “Homework first, then the league.”
KowalskiCoachGrumpy former pro with a secret. “Legs, boy. You play table tennis with your legs.”
MatsBully (for now)Three-time youth club champion, son of the sponsor. Calls Dave nothing but “basement kid”.
JonasRivalTalent from the city club with a pushy father. Comes across as arrogant, but he's under a lot of pressure himself.
RalfCaretakerLocks the hall at 10 pm sharp. No matter what is going on.






























Dark labels = real gameplay. Teal labels = stills from the openings.
Steam (Windows) first. Android and iOS are planned for release. You can already test chapters 1 to 4 on Android and iPhone, on request: here's how.
That's not decided yet. Wishlist it on Steam and you'll hear as soon as there's news.
No. There are difficulty levels and a tutorial in the basement with Dad. If you play in a club yourself, you'll recognise every shot. And every pimples-out pensioner.
English and German. Playable with controller, keyboard and touch on mobile.
Yes, and I'd rather say it up front: Solo project: story, game design and code by David. Art, music and voices are made with AI tools.
I'm a single developer and club player. Story, dialogue, game mechanics, balancing and programming are my own work. Characters, backgrounds, cutscenes, music and voices are generated with AI tools, then selected, touched up and built into the game by me. Images with visible errors get thrown out.
On Steam, the AI disclosure is also shown on the store page.
The story is warm and funny, with no violence. Bullying is a theme: Dave gets picked on as a beginner and stands up for himself. An official age rating will follow with the release.
Facts, logo and images are in the press kit. Demo keys will follow.